Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Tim Scott explains what happens when the robots get sick and tired of picking up your garbage with his Android title, DB42.
What’s your game called and what’s it about?
My game is called DB42 and is available for Android phones and tablets. It’s about a little service droid named Deeby that knows there’s more to life than sorting through trash. He begs and pleads and is finally given permission to show his true worth in the Cynobotic Army’s Advanced Robotic Training grounds. There’s a catch though! He starts off with his gear stripped and his articulated arm completely disabled. Along the way he picks up upgrades to help him out.These upgrades allow him to scope out his environment, levitate objects, push objects away and teleport between two points. With these abilities, he’s then got to use his wits to reach the exit on each level.
The game itself is a platformer that takes the form of level challenges. Levels include obstacles like zero-gravity fields, object field suppressors, water hazards, spatial constraints and physics-related puzzles. The lite version of the game has a single stage with 20 training levels and over 20 achievements the player can earn. The full, paid version of the game has five stages, 100 levels and nearly 60 achievements to earn. Some levels are extremely casual. Other levels can be real head scratchers.
Sell DB42 in one sentence:
If you’ve never used the words “kick-ass” and “puzzle” in the same sentence, you’ve never played DB42.
Continue reading The Joystiq Indie Pitch: DB42
The Joystiq Indie Pitch: DB42 originally appeared on Joystiq on Thu, 15 Mar 2012 23:40:00 EST. Please see our terms for use of feeds.
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