Gunblade NY: Special Air Assault Force and L.A Machineguns: Rage of the Machines dated for Australia
Gunblade NY: Special Air Assault Force and L.A Machineguns: Rage of the Machines are ready to bring some old-school arcade action to your Wii. We already know what the situation is in the states, but what about our gaming friends down under? Well, we now know that they can look forward to an August 26th release date, which is just two days after the game hits in the states.
I’m still reeling over the fact that Sony wants to work with Nintendo to promote 3D gaming. I can’t believe the company is upset that Nintendo is making comments about 3D glasses, and how you don’t need them for the 3DS. As I said on the podcast yesterday, Nintendo would be smart to distance themselves completely from Sony as far as 3D goes. One 3D setup involves getting a new TV and glasses, which will run you thousands of dollars. The other option doesn’t need glasses, and will most likely cost less than $250. Which makes more sense to you?
Still nothing official coming from High Voltage or SEGA, but this seems like a plausible date. We’ll keep an eye out for an official confirmation. Thanks to Chased for the heads up!
DS
- Number of Retail Games Released: 122
- Number of DSiWare Games Released: 73
Wii
- Number of Retail Games Released: 88
- Number of WiiWare/Virtual Console Games Released: 83
I don’t know why it took so long to get this done. There have been other fan-ports in the past, but nothing that actually kept Super Mario Bros. intact as we know it. Now, time for Nintendo to shut it down! Thanks to Kolma for the heads up!
Simply Mahjong
Platform: Nintendo DSi
Rating: Everyone
Content descriptors: No Descriptors
Rating summary:
This is a puzzle game in which players match tiles of the same design to clear a game board. Players can customize the game by selecting from various backgrounds and modes of play.
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Paul’s Shooting Adventure
Platform: Nintendo DSi
Rating: Everyone
Content descriptors: Mild Cartoon Violence
Rating summary:
This is a side-scrolling shooter game in which players control a baby that must avoid a whimsical enemy onslaught. Players shoot out blue fireballs, tiny hammers, and throwing stars at crabs, shrimp, and the occasional octopus. When defeated, enemies burst into fruit and pacifiers amidst occasional explosive effects.
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Just Sing! National Anthems
Platform: Nintendo DSi
Rating: Everyone
Content descriptors: No Descriptors
Rating summary:
This is a karaoke music game in which players sing along with the national anthems of various countries. Players score points by matching the pitch and duration of notes displayed on the screen.
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G.G Series SUPER HERO OGRE
Platform: Nintendo DSi
Rating: Everyone 10+
Content descriptors: Cartoon Violence
Rating summary:
This is a side-scrolling action game in which players battle cyborg enemies in city environments. Players control a hero character that punches, kicks, and uses special moves to defeat cyborg soldiers and boss characters. Enemies explode when defeated, and the action is accompanied by frequent swiping/punching sound effects.
You may very well remember an old issue of GamePro that featured a 2-page article that completely debunked SEGA’s talk of ‘blast processing’ on the Genesis. Back in the day, SEGA pushed blast processing as the reason why Sonic was so fast, and that the SNES didn’t have blast processing.
Well, the article above puts all that talk to bed, and explains why blast processing isn’t real, and how the SNES could handle anything that the Genesis could. The most interesting part about this article? It’s actually a two-page advertisement, and not a magazine feature! I think it’s obvious that the Big N was behind this feature, but I’d love to know how much they paid for it! Thanks to Wiggymaster for the heads up!
